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1.8

  • ✨ Waypoint actor now rotates according to surface normal.

1.7

  • ♻️ Refactored Internal_PathFindingSpawnMode function to perform faster.
  • ✨ Changed spline co-ods to World instead of Local.
  • ✨ Updated DefaultMaxSearchNodes to 16384.

1.6

  • ✨ Add new Interface instead of directly casting ThirdPersonCharacter. This allows easier migration to your project.
  • 🔧 Fixed waypoint not updating properly when clicked via Minimap.
  • 🔧 Fixed waypoints incorrectly pointing to previous location even after providing new location via Minimap.

1.5

  • 🔧 Fixed waypoints spawning together when getting closer to target.
  • 🔥 Removed bobbing timeline animation from Blueprints. This is now a shader effect.