API Documentation
We have a new dedicated documentation for Operating System API that shows you how the classes, functions, variables are linked/called each other.
Check it out here: https://api.yetitechstudios.com/
3.6.2 (17-Sep-2024)
- ♻️ Menubar only appears in Lite edition.
3.6.1 (18-Jul-2024)
- ✨ Added outline settings to WBP_CommonText widget.
- 🔧 Fixed clicking anywhere inside terminal not focusing the command prompt.
3.6.0 (03-Jul-2024)
- ✨ Reworked build modules for Lite edition.
- ✨ Icon widget class is now settable from plugin settings.
- ✨ Taskbar button class is now settable from plugin settings.
- ✨ Data object blueprints now have full support for getting subsystems and spawning actors.
- 🔧 Fix LNK error when inheriting base program in C++.
- 🔧 Fix various issues with taskbar.
3.5.3 (02-May-2024)
- 🔧 Fix constant restarting if device not set to fully simulate installation.
3.5.2 (29-Apr-2024)
- ✨ Support Unreal Engine 5.4.
- 🔥 Deprecate message functions natively in terminal command.
- ♻️ Rename
StartOS
toLoadOsWidget
.
3.5.1 (15-Feb-2024)
- ✨ Static battery related functions.
- ✨ Validates battery first in portable device actor.
- 🔧 Fix
OnDeviceCreated
calling even when not created. - 🔧 Fix potential crash when shutting down device.
- 🔥 Removed
GetBatteryHealthStateText
. Use static function instead.
3.5.0 (13-Feb-2024)
- ✨ New portable device actor.
- ✨ New option to sent programs to background or fully close.
- ✨ New default (admin) user.
- ✨ New Operating System Battery.
- ✨ New toggleable option for programs to run on portable device.
- ✨ New phone OS class.
- ✨ New option to set whether OS should install or boot directly.
- ✨ New delegates FOnOperatingSystemStarted in device actor.
- ✨ New mobile device tag.
- ✨ Added Blueprint implementable events check.
- ✨ Added Phone OS tag.
- ♻️ Refactor save game.
- ♻️ Refactor load game.
- ♻️ Moved device manager to device actor.